Gold Trio: Leprechaun's Luck Race Bonanza - Playtech Demo
Gold Trio: Leprechaun's Luck Race Bonanza is a 5-reel, 30-payline horse racing slot developed by Playtech that brings players to the magical Irish racetrack where a mischievous leprechaun orchestrates thrilling races with three champion horses, each carrying the power to multiply fortunes through colored coins and respins.
The Enchanted Derby of Emerald Downs
Beyond the rolling green hills of County Cork, where morning mist clings to ancient stone walls and rainbows seem to touch the earth itself, there existed a racetrack unlike any other in all of Ireland. Emerald Downs was its name, though few mortals knew of its location. The track appeared only when fortune smiled upon wanderers, materializing from the fog with its white-painted grandstand gleaming like polished silver and its oval course perfectly manicured despite having no visible groundskeeper.
The track belonged to Finnegan, a leprechaun who had grown weary of the traditional cobbler trade centuries ago. Unlike his kin who hoarded gold in hidden pots, Finnegan discovered a far more entertaining use for his magical abilities: hosting the most spectacular horse races the mystical world had ever witnessed. His stable housed three magnificent steeds, each blessed with supernatural speed and draped in silks of brilliant blue, fiery red, and vibrant green.
The blue champion, named Cloudchaser, possessed the remarkable ability to expand the very ground beneath its hooves, stretching the racetrack wider with each gallop. The red marvel, Emberheart, generated such intense energy that anything in its wake doubled in value and power. The green wonder, Fortunegather, collected the essence of luck itself, absorbing the potential of every magical element it passed.
Finnegan would stand at the center of his track each morning, his orange beard catching the sunlight, his cap tilted at a jaunty angle, and his eyes twinkling with perpetual mischief. He would raise his arms wide and summon coins from the very air, golden discs that spun and glittered as they materialized around the course. Some bore the images of his beloved horses, while others shimmered with mysterious symbols promising even greater treasures.
The leprechaun had devised an ingenious game. Visitors who stumbled upon Emerald Downs during their travels would find themselves invited to wager on the races, but not in any ordinary fashion. Finnegan would scatter his magical coins across the track, each containing different powers. The horseshoe-shaped coins brought stability and luck. The frothy ale symbols represented celebration and abundance. The binoculars allowed viewers to see potential fortunes before they arrived.
What made these races truly extraordinary was Finnegan's unpredictable nature. At any moment during a race, he might leap onto the track himself, his small frame somehow commanding attention despite the thundering hooves around him. With a snap of his fingers, he could add wild cards to the mix, substitute one element for another, or suddenly upgrade ordinary coins into mystery prizes that revealed themselves only at the moment of collection.
The three colored coins were the most coveted of all. When the blue coin appeared, Cloudchaser would surge forward, and the entire track would expand, creating more opportunities for fortune to accumulate. The red coin summoned Emberheart, whose fiery presence multiplied everything in sight. The green coin called forth Fortunegather, who would race along collecting every scrap of magical value scattered across the grounds.
Finnegan had established special rules for his grand competitions. Sometimes, if enough colored coins appeared simultaneously, the entire racetrack would transform into what he called the Respins Round. During these magical moments, time seemed to pause between races. The coins would lock into position on the track, and new races would commence with only three chances remaining. Each time a new coin landed during these special rounds, the count would reset, giving hope for even greater accumulation.
The leprechaun took particular delight in his mystery coins, which he had enchanted with variable rewards. These special tokens appeared only during the Respins Round, each one concealing a prize that could range from modest to magnificent. Finnegan would cackle with glee as spectators watched these coins reveal their secrets, never knowing whether they held minor fortunes or major windfalls.
Local legends spoke of the ultimate achievement at Emerald Downs: filling the entire racetrack with coins during a Respins Round. Finnegan had promised that any soul who accomplished this feat would receive his grand prize, a treasure so substantial it represented a thousand times their original wager. Only a handful of visitors throughout the centuries had achieved this remarkable goal, and each had departed with gratitude for the leprechaun's generous spirit.
The racetrack itself seemed to possess awareness, responding to the energy of each competition. The grandstand's electronic board would flicker to life, displaying the accumulated fortunes in glowing numbers. The white fences encircling the oval course gleamed brighter as excitement built. Even the distant green-roofed stable, where the three champions rested between races, seemed to hum with anticipation.
Finnegan had also implemented a curious option for the particularly eager visitors. Those who wished to bypass the gradual buildup of regular races could pay a premium to immediately trigger the Respins Round with one, two, or all three colored coins activated. The leprechaun called this his instant access charm, and while it cost substantially more than a standard wager, it guaranteed the excitement of his special competition without the wait.
As seasons changed and years rolled past, Emerald Downs remained timeless, existing in a pocket of reality where Finnegan's magic kept everything perpetually fresh and exciting. The morning dew never quite dried from the grass. The sky maintained its perfect shade of Irish blue with just enough clouds to make the sunlight interesting. The scent of clover and wildflowers perpetually filled the air.
What visitors appreciated most about Finnegan was his fairness despite his mischievous reputation. He had established clear rules for his races and honored them absolutely. The paytable displaying potential rewards never changed based on his mood. The mystery coins, while variable, always fell within their promised ranges. The grand prize for filling the track remained constant at that magnificent thousand-fold reward.
The leprechaun had even accounted for the rare occasions when mystical disruptions occurred. If a visitor found themselves suddenly pulled away from Emerald Downs mid-race due to magical interference or other circumstances, Finnegan ensured their wager remained secure. Upon their return, they would find their race completed, any winnings properly credited, and their place at the track preserved exactly as they had left it.
Through countless races and innumerable visitors, Finnegan never tired of his creation. Each morning he would emerge from his cottage beyond the grandstand, stretch his arms toward the sky, and prepare Emerald Downs for another day of magical competition. He would personally inspect each section of track, ensuring the surface remained perfect for his three champions. He would count his supply of magical coins, replenishing any that had been awarded the previous day. He would adjust his cap, smooth his orange beard, and take his position at the center of the oval, ready to orchestrate another symphony of chance and fortune.
The three horses, sensing their master's presence, would emerge from the stable in sequence: Cloudchaser in brilliant blue, Emberheart in passionate red, and Fortunegather in prosperous green. They would take their positions, their jockeys mounted and ready, waiting for Finnegan's signal to begin the next race. Above them, coins would begin to materialize and spin through the air, catching the light and casting golden reflections across the emerald grass.
And so the races continued at Emerald Downs, day after magical day, with Finnegan presiding over his domain with equal parts mischief and fairness, always ready to share the thrill of the chase, the excitement of the Respins Round, and the possibility that this might be the race where someone finally fills every position on the track and claims the legendary grand prize that would make even a leprechaun's treasure seem modest by comparison.
Gold Trio Respins Feature
When any Coloured Coin lands on the reels in the main game, the Gold Trio Respins can randomly trigger.
Only the Coloured Coins that appear in the pop-up have triggered the feature.
Pot states may appear lower than they actually are during the Gold Trio Respins feature.
Any Coloured Coins that triggered the feature will lock on the reels.
Only 1 coin per colour is transferred to the feature.
Only cash coins, Mystery Prize Coins, and all types of Coloured Coins can land on reels during Gold Trio Respins.
Coloured Coins that did not trigger the feature can land and trigger more pots.
During the feature, if a pot increases but it is not triggered, the state of this pot is transferred to the main game.
Gold Trio Respins start with 5 coins on reels, including any Coloured Coins that triggered the feature.
3 respins are awarded. Each unlocked symbol position will spin independently.
At the beginning of the feature, the triggering Coloured Coins trigger their respective ability:
The Blue Coin will expand the reels by 1 row (can expand the reels up to a maximum of 8 rows), and then transform into cash coin;
The Red Coin will multiply the values of all coins present on the reels on the same spin by 2, and then transform into cash coin;
The Green Coin will gain a value equal to the sum of all coins locked on the reels on the same spin it landed.
After each respin, if 1 or more new coin symbols land, they will lock in place, and the number of respins remaining will be reset to 3.
During Gold Trio Respins, Coloured Coins will trigger their respective abilities when they land.
During Gold Trio Respins, multiple Coloured Coins and Mystery Prize Coins can land on the reels.
Gold Trio Respins end when the spins counter reaches 0 or the reels are filled with coins.
The GRAND prize is awarded if the grid is filled with coins during Gold Trio Respins.
The GRAND prize value = total bet x 1000.
When the Gold Trio Respins feature ends, all prizes in view are awarded.
The results pop-up window appears when the Gold Trio Respins feature ends.





